Simple Code

The key to good programming is simplicity. Einstein said, "As simple as possible, but no simpler." This means finding the simplest way to solve a problem without sacrificing effectiveness.


Simple But No Simpler

The key to good programming is simplicity.

Bugs Are Infectious

The key is to eliminate bugs early on to prevent them from causing more harm later on.

Clear Naming Is the Best Documentation

Clear code names are the best form of documentation.

Generalization Takes Three Examples

Generalized solutions can be sticky,The simplest solution is often the best.

Don't Fall into the Trap of Over-Optimizing

two optimization lessons: write simple and clear code, and trust that solutions will appear for performance problems.

Code Review

The main reason to do code reviews is to catch bugs before they're checked into the project.

Foolproof System

Designing a system that's impossible to misuse is a challenging task. We can't avoid all failures, like a file being locked by another user.

Dead Code

This is a natural part of codebase evolution, where code adapts and changes over time, leaving behind "dead code".

Understandable Code

Common Knowledge Is Free,New Concepts Are Expensive.

Isolate Complexity

Isolate complexity and keep it contained in specific sections. Locally complex details are okay, but simple interfaces and interactions are crucial.

Weighing The Value

Don't replace something with only a little improvement – do it for a big, significant gain.

Code Convention

Code conventions are good because they provide a consistent and structured way to write and maintain code.

Easy Debug

Write code that's easy to debug and for effectively debugging code with unavoidable state.

Aiming Simplicity

Strive for simplicity, aiming to design solutions that are as simple as possible while remaining effective.

Unlocking Solutions Through Simplicity

A general solution might reveal itself, making it easier to solve a broader problem. When this happens, seize the moment and write simple code.

Code Tells Story

Good code is simple, follows conventions, and has clear names. Writing readable code makes debugging easier and saves time.

Refactor in Parallel

Good code is simple, follows conventions, and has clear names. Writing readable code makes debugging easier and saves time.

Measure by Math

If we overlook the math and follow an approach that won't work, we'll be disappointed. It's better to do the math upfront.

Recognize and Prioritize

Programming is creative and challenging, but not every task is exciting. Sometimes tasks are boring and it's easy to put them off.


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Last edited on December 20, 2024.
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